What is the correct behavior for a simulator when driver
schedule is overclocked?
Consider this ....
[Driver Schedule]
foo 3.5ps 5ns NA NA
.. this gives it an extra kick on a rising edge.
The question ...
What should happen when the device is triggered to fall 3ns
after the rise begins?
Some possibilities .....
1. It waits another 2 ns (for the total of 5 ns) to turn
off?
2. It turns off on the falling edge? as if the line was:
foo 3.5ps 5ns 0ns NA
3. Other?
Should the standard be changed to clarify this?
Received on Fri Aug 11 10:55:57 2000
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